Release 0.46.0 - Airpressure


Hello, i just released a new version of the game, and want quickly introduce the changes and new features. If you want to see more detailed updates of the development, feel free to view the Blog join us in Discord. I publish here just for every release, in the blog and discord close to every working day.

Feel free to try around with the game and i would be happy to get some feedback.

Itch App support

There was a bug in the Itch App, related to the windows zip tool i used, it could not be installed. I added the CI tool from itch, so its automatically updated now.

New Metabolism

I found a new NASA science paper, where real data of Metabolism of astronauts of the ISS are included. It was written like i need it for the game, with split up usages in kg. To make that work, the eating and drinking was split to 2 different works in the Canteen, and the ship is now containing Water in form of humidity.


New Air Pressure system

Due to the additional water in the new metabolism, i also did the planned air pressure system earlier than planned. Before, the O2 and CO2 fixed and had a maximum. This also caused some troubles with the Greenhouse if the oxygen is full. In real life, there is no maximum of oxygen, due to the pressure is increased.
With the new system, there is also no more maximum of oxygen or other gases. Further there is an optimum value instead. The Balancer buildings e.g. the Co2 Filter will just work till that optimum amount and than shutting off or tuning lower, like the power generator.


New Building: Lifesupport Module

Due to the AirPressure system, more ship-resources needed to be added. This causes more and more buildings. To prevent getting a way bigger start ship, i added a lifesupport module, that just supports 1 person, but with all needed air-resources. So it absorbs water, adds oxygen and filters co2, in one small building.


Other small changes

  • The Dock is selected after launching a Supply Rocket
  • Fixed some UI Update Problems
  • Added highlight to construction resources for not finished buildings
  • Replaced all "?" Buttons with Tooltips to be consistent and clean the UI
  • Align the Problem icons with the camera
  • A lot refactoring in the code, to make it more stable and better extendable
  • Reworked Choosing Target Interaction System for easier, less redundant usage in future
  • Different smaller Startingsatellite
  • Added some tests for anonymous statistics

Files

Generationship-latest-win64.zip 1 GB
Version 0.46.0 Mar 25, 2021

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